Difficulties

Difficulties

27 VARIANTS · 10 TIERS

STRATEGY GUIDE

Journey (Tier 1) is designed for learning the game. The 50% damage reduction gives you more time to understand enemy patterns.

Hard through Hell (Tier 3-5) progressively reveal more Battle Scars. Each additional Scar adds complexity to your run.

Reality (Tier 6) is unique — it starts with 3 Battle Scars and adds one more each chapter. Check the Battle Scar database before committing to a build.

TIER 1Journey

Practice mode with reduced damage. Lower rewards but safer gameplay for learning.

TIER 2Common

Standard difficulty with no modifiers. The baseline experience.

TIER 3Hard1+ SCARS

Increased rewards but reveals 1 Battle Scar. Enemies from the next chapter may appear.

TIER 4Nightmare2+ SCARS

Better rewards but reveals 2 Battle Scars. Enemies from the next 2 chapters may appear.

TIER 5Hell3+ SCARS

High rewards but reveals 3 Battle Scars. Enemies from the next 3 chapters may appear.

TIER 6Reality3+ SCARS

Great rewards. Starts with 3 Battle Scars and reveals 1 more each chapter (max 4).

TIER 7The Blood Moon approaches3+ SCARS

NEW - Mythic weapon chances. Unknown effects from the Blood Moon.

TIER 8Tier 83+ SCARS

Unlocalized - Additional difficulty tier.

TIER 9Tier 93+ SCARS

Unlocalized - Additional difficulty tier.

TIER 10Tier 103+ SCARS

Unlocalized - Final difficulty tier.